Corrections to the user, reference and design documentation and to source comments where they disagree with the code. No behaviour or wire change; the tests added here pin the behaviour the corrected text now states. Correct the OpenWrt tutorial on restricting port forwards. The OpenWrt gateway tutorial said the FIPS mesh firewall is the layer that limits which peers reach a port forward, pointed at the mesh firewall how-to, and told readers to add a fips-firewall drop-in for the listen port. None of that applies: the OpenWrt package ships neither the mesh firewall baseline nor fips-firewall.service, and on Linux the baseline hooks the input chain only and never sees a forward to a LAN host. A reader following the text would leave the forward open to every mesh peer that can reach the AP. The tutorial now says that the package's fips zone accepts port forwards from every mesh peer by default, and shows the fw4 rules that restrict one: an accept for the allowed peer followed by a REJECT for the rest, matching the target's port, with the note that an accept alone restricts nothing because other peers fall through to the packaged accept. The summary bullet and the troubleshooting row point at fw4 instead of the mesh firewall, and Linux readers are sent to the forward-hook recipe in deploy-gateway.md. Describe conntrack-less pinning and BLE evictions correctly. The gateway troubleshooting guide said that with no readable conntrack source a mapping is reclaimed on its TTL and grace period alone. It left out what the pool does on top of that: no mapping counts as having carried traffic, so a re-query does not extend a name (only a used mapping is refreshed, and the answer TTL is capped at the time left since creation), and at the ceiling a new name can replace any mapping. The guide now quotes the daemon's whole warning, states both effects, and says when mappings count traffic again: those created after conntrack reads have succeeded for three ticks in a row. The doc comment on the BLE pool's eviction counter said it counts a non-static peer being displaced. There is no static-peer notion in the pool; it records the eviction of an unverified link past its verify grace by a newcomer, which is the only kind the pool makes. Bring the IPv6 adapter docs and comments in line with the code. Several statements about the IPv6 adapter disagreed with the code: - FIPS_IPV6_OVERHEAD was described as 77 bytes on top of the 106-byte FIPS_OVERHEAD; 77 is the total (106 + 4 + 7 - 40). - The effective-MTU table called a 1472-byte transport the standard deployment; the UDP default is 1280. - All ICMPv6 errors were said to be rate-limited by a per-source token bucket. Only Packet Too Big is limited, by a per-source minimum interval of 100 ms; Destination Unreachable is not limited. - The TUN writer was said to clamp MSS on inbound SYN-ACKs only, and clamped SYN-ACKs were listed as one of its packet sources. The clamp acts on any SYN-flagged segment, in both the reader and the writer. The design docs, the MTU how-to, the writer's doc comments and its trace message now say so. - The design doc said the reader needs no "is this for me?" check. It has one: a packet to the node's own address is written back to the TUN, which macOS utun needs. - The app-owned TUN docs (design doc and the enable_app_owned_tun rustdoc) said FIPS neither filters off-mesh destinations nor answers them with ICMPv6 there, and that the embedder clamps only outbound SYNs. On that path an off-mesh destination is looked up and answered with Destination Unreachable on app_inbound_rx (an oversize packet with Packet Too Big), and no MSS is clamped in either direction. - The transport_mtu fallback comment said "UDP first, then Ethernet"; it takes a configured UDP instance's MTU, else 1280. A new test pins the app-owned behaviour the rustdoc now states: an off-mesh unicast destination is answered with Destination Unreachable from the node's own address on app_inbound_rx, and a multicast destination gets no answer. State what the debug inject command and the outbound path do. The debug_commands documentation (the config field's doc comment, the configuration reference and the Inject parameters doc) said inject writes only into one of the calling client's own flows, and so grants the client nothing it does not already have. inject looks the flow up by id in the node-wide flow table, so it can write into any flow on the node, including one another client opened or a listener accepted; the comment on the command itself and the native API reference already said so. All three now say the same, and the claim that it grants nothing new is gone. The handle_native_outbound doc said an error is reported to the client rather than as an ICMPv6 message. Nothing is reported: an oversize datagram is counted in drop_oversize and dropped, a send or session-initiation failure is logged at debug, and a datagram past the pending-queue bounds is dropped. The doc now lists those. Stop claiming a withdrawn advert is deleted with NIP-09. The Nostr events reference, the discovery design doc and the generic port-advertisement doc said the node withdraws its advert with a NIP-09 kind 5 deletion when advertising is turned off or the responder retires. The node never sends one. The delete plan is produced only when advertising is off and an advert event id is recorded, but an id is recorded only after a successful publish, which needs advertising on, and the advertise flag is fixed when the advert machine is built. A transient missing advert and shutdown both deliberately skip the delete, because on relays that apply deletions strictly it can also remove the replacement the next start publishes. The docs now say that no deletion is sent, and that an advert the node stops publishing stays on relays until its NIP-40 expiration, advert_ttl_secs after publication, unless a newer advert replaces it. The generic description keeps deletion as something a responder may do, and says FIPS does not. The doc comments on the publish plan's delete variant, plan_publish and clear_event_id now say that the delete path is never reached by a running node, and why. Correct the traversal signaling description. The Nostr events reference and the design docs disagreed with the signaling code in four places: - inReplyTo was described as the offer's event id. The responder sets it to the offer's nonce, the initiator matches answers by nonce, and the validator refuses any other value as a session mismatch. An implementation written from the docs would have every answer dropped. - The answer's PunchHint was said to tell both sides when to probe. Only the responder probes on it; the initiator does not read the hint and starts probing from its own punch_* settings when the answer arrives. Fixed in the reference, the port-advertisement doc and the discovery design doc. - All three event kinds were said to be signed with the node's identity key. The kind 21059 wrap is signed by a one-time key; only the seal inside it is signed with the identity key. - The FIPS advert example did not say that FIPS emits only the d, protocol, version and expiration tags and carries its signaling relays and STUN servers in the content as signalRelays and stunServers, present only with a udp:nat endpoint. Two tests pin the behaviour the docs now state: an answer whose inReplyTo is the offer's event id is refused as a session mismatch, and a signal's wrap is signed by a key other than the sender's while unwrapping recovers the sender's identity from the seal. Label the second msg2 DH as a repeat of es, not se. The IK msg2 code, the noise module doc, the wire-formats reference, the mesh-layer design doc and the msg2 diagram all called the second DH in msg2 `se`. Both sides actually pair the responder's static key with the initiator's ephemeral key, which is msg1's `es` pairing, so the step mixes the msg1 `es` value a second time and nothing computes Noise IK's `se`. Relabel it as `es` again everywhere, say in the code that it is not Noise's `se`, that it is the FMP v1 wire format and cannot change without breaking v1 peers, and that it leaves FMP v1 open to key compromise impersonation (FRC-1201 Section 9.3). Rename the two local bindings to `es2`. No behaviour or wire change. Correct the path MTU notification doc and the fips-mtu design doc. The PathMtuNotification doc said it is sent by a node that learns a path MTU from transit router feedback or ICMP Packet Too Big. It is sent by the session destination, echoing the forward-path minimum it saw in the envelope's path_mtu; a received MtuExceeded only updates local state. fips-mtu.md said TCP reports a per-connection MTU from TCP_MAXSEG. TCP reports the configured mtu and checks sends against it. It also said the TCP clamp mirror is tighter-only and never loosened. Entries are released on PathBroken (at most once a second per destination), peer removal and session timeout, discovery-learned entries expire with the coordinate cache TTL, and a link seed from a different transport replaces the stored value. Describe that lifecycle, and add a short section on the defences against forged signals: the 256-byte floors, the admission gate, corroboration against what this node has sent, and the rate-limited release. Correct transport comments and docs on TCP MTU, mDNS, BLE, Ethernet, Tor and UDP. Several transport comments and docs described behaviour the code does not have: - TCP: the config doc, configuration reference and transport-layer doc said the per-connection MTU comes from TCP_MAXSEG. TCP reports the configured mtu to FMP and checks sends against it. - mDNS: the module and supervisor comments said identity is proven by a Noise XX handshake. FMP here is Noise IK. Drop the note in the Nostr discovery doc that pointed at those comments. - BLE: the pubkey-exchange prefix doc said it is distinguished from FMP packets of version 1 or more. FMP is version 0, so the framer cannot tell them apart, as the caution below it already says. - Ethernet: the config doc said the runtime requires Linux. It is built for Linux (AF_PACKET) and macOS (BPF). - Tor: the config and transport docs, and the onion-service how-to, said control_port mode runs an inbound onion service. It only adds control-port monitoring to SOCKS5 outbound; directory mode is the only inbound mode. - UDP: the security reference said a UDP instance has no inbound exposure until bind_addr is set. A declared UDP instance listens on 0.0.0.0:2121 by default unless outbound_only is set. Correct the spanning tree docs on signatures, sequence, sizes, cache invalidation and flap dampening. - The TreeAnnounce signature was described as covering the entire message. It covers SHA-256 of the 48-byte declaration (node_addr, parent, sequence, timestamp); version and ancestry are not signed. - The sequence was said to increment on parent change. It also increments on becoming root and on an ancestry change under the same parent. - The TreeAnnounce size table added msg_type twice in the link-overhead column. The measured sizes are 168/264/328/488 bytes; note the 36-byte link overhead under the table. - Several design docs and a rate-limit comment said a parent change flushes the coordinate cache. The node drops only cached coordinates that route through it (parent switch or ancestry change) or sit under another root (becoming root), and both on parent loss or loop detection. - Flap dampening was described as engaging after more than flap_threshold switches in a sliding window. It engages when the count reaches flap_threshold, within a fixed window opened by the first switch. Correct the bloom filter frame size, triggers and propagation bound. - The wire-formats reference gave the v1 FilterAnnounce with link overhead as 1,072 bytes. It is 1,071 (1,035 payload plus 16 header, 4 timestamp and 16 tag), as the bloom design doc already says. - The bloom design doc listed local state changes (new identity, leaf-only dependent changes) as a send trigger. The identity does not change at runtime and nothing outside the tests adds a leaf-only dependent, so drop it. - The bloom and spanning tree docs bounded propagation at about 500 ms per hop. Announces leave only on the node's maintenance tick, so the bound is about one node.tick_interval_secs per hop (1 s by default); the 500 ms debounce is a floor below that. Correct forwarding docs on ranking, loop freedom and the coordinate cache. - The mesh-operation doc called link_cost an uncommon tie-breaker resolved by tree distance. Candidate ranking compares link cost first; tree distance and node_addr break ties. - Several docs and comments said the strict-progress check prevents routing loops even with stale coordinates. Each hop judges progress on its own cached coordinates for the destination, so the check does not guarantee loop freedom when hops hold different coordinates. Say that, and that the TTL bounds any loop. - The session-layer doc said FMP can fall back to bloom-only routing without cached coordinates. find_next_hop returns no next hop on a cache miss and the caller signals CoordsRequired. - The insert_coord_hint doc said a foreign-root destination can never be selected by the bloom step. A peer advertising coordinates under that root can be; the refusal stands for the reflector reason given in the same paragraph. - The find_next_hop and try_warm_coord_cache_ref doc blocks sat above the wrong functions, so rustdoc gave those two no docs and gave insert_coord_hint and warm_coord the wrong opening line. Move each block onto its function and fix the find_next_hop ranking wording. Correct FSP restart handling, error datagram sizes and XK labels. - The session-layer doc said an epoch mismatch on a later handshake marks a peer restart and triggers re-establishment. FSP exchanges the epoch but never reads it. A SessionSetup naming an established peer only arms a handshake beside the running session, and new keys are adopted at msg3 only when the authenticated static key matches. Describe that, and rename the status row accordingly. - Wire-format sizes: SessionDatagram + CoordsRequired is 74 bytes, not 70; SessionDatagram + PathBroken is 76 + 16n, not "70+"; PathBroken alone is 40 + 16n, not 35 + 16n; CoordsRequired with link overhead is 110, not 111; and the CoordsWarmup example is 238, not 239. State in the summary table which rows include link overhead. - Three FSP wire comments called the session handshake Noise IK. It is Noise XK, as the module's own phase table says. Correct the rationale for dropping our own looped-back request. The comment on the own-request check in classify_request, its test and the handle_lookup_response doc said that without the check the answer to our own lookup would be reverse-path forwarded to the peer that looped the request, and that recent_requests decides originator status. That stopped being true when classify_response began deciding originator status from the pending lookup before it reads the transit record. Say what the check still does: it stops the copy being forwarded a second time and keeps our own id out of the transit record, so a response after the lookup completes has nothing to be relayed by. Extend the test to pin that: once the lookup is accepted, a later response for the same id is unsolicited.
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FIPS Spanning Tree Protocol Dynamics
A detailed study of the gossip-based spanning tree protocol, focusing on operational behavior under various mesh conditions. This document complements fips-concepts.md and fips-architecture.md with step-by-step walkthroughs of protocol dynamics rather than message formats and data structures.
For wire formats, see ../reference/wire-formats.md (TreeAnnounce section). For spanning tree algorithms and data structures, see fips-spanning-tree.md. For how the spanning tree fits into mesh routing, see fips-mesh-operation.md. For the academic foundations and references that underpin this document, see fips-prior-work.md.
Contents
- Core Concepts
- Single Node Startup
- Node Joining an Existing Network
- Network Convergence
- Topology Changes and Reconvergence
- Partition Detection and Handling
- Link Failure Detection
- Parent Selection
- Steady State Behavior
- Worked Examples
- Known Limitations
1. Core Concepts
The CRDT Approach
The spanning tree is maintained as a distributed soft-state CRDT-Set (see Shapiro et al., "Conflict-free Replicated Data Types"). Each node makes independent local decisions about parent selection, gossips these decisions to peers, and the system converges to a consistent structure without coordination.
Key properties:
- Consistency: Two peered nodes eventually have identical views of their shared relevant portion of the tree
- Atomicity: Updates to a common ancestor are applied atomically across all peer records in the local routing table
- Convergence: The structure converges in time proportional to tree depth, not network size
What Each Node Knows (Bounded State)
A node's TreeState contains only:
- Its own parent declaration - who it has selected as parent
- Direct peer declarations - each peer's parent selection
- Ancestry of peers - the chain from each peer up to root
This is O(P × D) entries where P is peer count and D is tree depth — not O(N) where N is network size. This bounded-state approach follows Yggdrasil/Ironwood's design, where each node knows only its own ancestry and direct peer information, in contrast to classical STP (IEEE 802.1D) where all bridges participate in a global election. A node does not know about:
- Other subtrees branching off its ancestors
- Siblings of ancestors
- Nodes in distant parts of the network
This bounded state is sufficient to compute the node's own tree coordinates — the path from the node to root, used as an address for greedy routing — and distances to any node whose coordinates it learns (via lookup responses). The theoretical foundation for this approach is Kleinberg's proof that every connected graph has a greedy embedding in hyperbolic space (2007), with practical embedding via spanning trees explored by Cvetkovski and Crovella (2009). See References for the full citations.
Example: In a 1000-node network with tree depth 10, a node with 5 peers maintains roughly 50 TreeState entries, not 1000.
Root Discovery
The root is deterministic: the node with the lexicographically smallest node_addr among all reachable nodes. No explicit election protocol exists — each node independently derives the same answer from its local TreeState. This approach derives from Yggdrasil's spanning tree design, which itself echoes IEEE 802.1D STP's bridge ID concept but without the explicit BPDU exchange.
2. Single Node Startup
When a node starts with no peers, it bootstraps as a single-node network.
Step-by-Step: Isolated Startup
T0: Node A starts.
- Generates or loads keypair
(npub_A, nsec_A) - Computes
node_addr_A = SHA-256(pubkey_A)[..16](128 bits) - Initializes empty TreeState
- Sets
parent = self(A is its own root),sequence = 1 - Records current timestamp
After T0, A's TreeState contains a single entry (A, parent=A, seq=1),
its root is A, and its coordinate is [A].
At this point, node A is a fully functional single-node FIPS network. It can accept incoming peer connections, route packets to itself, and respond to lookups for its own address.
What Triggers State Changes
While isolated, A's state only changes on:
- Peer connection: A new peer triggers gossip exchange (covered in Section 3)
3. Node Joining an Existing Network
When a new node connects to an existing network, a sequence of gossip exchanges integrates it into the spanning tree.
Step-by-Step: Node B Joins via Node D
Initial state: Network has nodes A (root), C, D, E in an established
tree. Node B is new and isolated — its TreeState contains only its own
entry (B, parent=B, seq=1) and it considers itself root.
The following steps trace B's integration into the tree:
T1: Link established. B and D establish a peer link. Both sides
immediately exchange TreeAnnounce messages. B sends its self-rooted
declaration (parent=B, seq=1) with ancestry [B]. D sends its
declaration (parent=A, seq=47) with ancestry [D, A].
T2: B processes D's announcement. B verifies D's outer declaration
signature and accepts A's ancestry entry on transitive trust through D
(in v1, only the sender's outer signature is verified). B merges both
entries into its TreeState, discovers that node_addr_A < node_addr_B,
and adopts A as root. With D as the only peer offering a path to A, B
selects D as parent.
T3: B updates its declaration. B increments its sequence number to 2,
sets parent=D, signs the new declaration, and computes its tree
coordinate [B, D, A]. B is now part of the spanning tree at depth 2.
T4: B announces to D. B sends a TreeAnnounce containing its updated
declaration (parent=D, seq=2) with ancestry [B, D, A]. D merges B's
entry into its own TreeState. D's coordinate [D, A] is unchanged — B's
arrival adds a child but does not affect D's path to root.
T5: Filter propagation. D recomputes its outbound bloom filters (now including B) and sends FilterAnnounce to all peers — parent A and any mesh peers. A receives D's updated filter and now knows that B is probably reachable through D (probabilistically — bloom filters have no false negatives but possible false positives). Filter updates propagate transitively through tree edges toward root.
Key point: D does not include B's declaration in TreeAnnounce to A. Tree gossip carries only the sender's ancestry (path to root), not children. Most nodes never learn B's declaration directly — they learn B is reachable via bloom filter propagation through the tree.
Convergence Time
B becomes fully routable when:
- B has full ancestry (immediate, from D's first announcement)
- B's bloom filter entry propagates toward root (O(depth) hops)
The propagation time is O(tree depth), not O(network size). In the example:
- B's coordinates are known immediately (B computes from D's ancestry)
- B's reachability propagates via bloom filter: D → A (1 hop to root)
- Any node wanting to reach B checks bloom filters to identify routing paths
- Total: 1-2 gossip rounds for B to be locatable
Note: The use of bloom filters for reachability identification is a FIPS addition. Yggdrasil uses DHT-based lookup flooding to discover coordinates; FIPS replaces this with bloom filter summaries that propagate through tree edges, providing O(1) per-peer reachability checks. See fips-bloom-filters.md for details.
Note: Nodes A, C, E never add B to their TreeState. They can still route to B by checking bloom filters to identify which peer can reach B, obtaining B's coordinates via lookup, then using coordinate-based greedy routing.
4. Network Convergence
Convergence is the process by which the spanning tree stabilizes into a consistent structure. This does not mean all nodes have the same TreeState— each node only knows its own ancestry and peers. Convergence means:
- All nodes agree on the root identity
- Each node has selected a stable parent
- Peered nodes have consistent views of their shared ancestry
Initial Network Formation
When multiple isolated nodes connect simultaneously, the network must:
- Discover a single root (determined by smallest node_addr)
- Form a loop-free tree structure
- Propagate ancestry information along peer links
Example: Three nodes connect simultaneously
Three nodes A, B, C start isolated, each self-rooted (node_addr: A < B < C, so A will be the global root).
T0 — Isolated. Each node considers itself root with seq=1.
T1 — Links form. Links A–B and B–C are established. All nodes
exchange TreeAnnounce messages with their peers. A sends (parent=A, seq=1) to B; B sends (parent=B) to A and C; C sends (parent=C)
to B. At this instant, all three still believe they are root.
T2 — B re-parents. B receives A's announcement, discovers
node_addr_A < node_addr_B, adopts A as root, and selects A as parent.
C receives B's announcement but B still claimed self as root at the time
it was sent — C has no reason to change yet. B now sends its updated
declaration (parent=A) with ancestry [B, A] to both peers. This
carries A's information transitively to C.
T3 — Converged. C receives B's updated announcement, discovers A
through B's ancestry, determines node_addr_A < node_addr_C, adopts A
as root, and selects B as parent. After C announces its new parent to B,
the tree is stable: A ← B ← C. Root information propagated through two
gossip rounds — matching the tree depth of 2.
Convergence Properties
The three-node example illustrates the general properties described in §1. Convergence required two gossip rounds — one per level of tree depth — with no coordination between nodes. Each node made independent local decisions (root comparison, parent selection) and the CRDT merge rule (highest sequence number wins) ensured that all pairwise views converged to the same result.
In general, convergence time is bounded by depth × gossip_interval.
Parallel gossip on multiple links typically achieves convergence faster
than this worst case, since nodes at different depths process
announcements concurrently. The three-node walkthrough shows this:
B and C process announcements from different gossip rounds in parallel,
and the tree stabilizes as soon as C's re-parent announcement reaches B.
During convergence, the network may transiently exhibit multiple roots (each partition with its own root belief), inconsistent coordinates, and routing failures. These are resolved as gossip propagates — the protocol guarantees eventual convergence, not instant consistency (following the epidemic dissemination model; see Kermarrec, "Gossiping in Distributed Systems").
5. Topology Changes and Reconvergence
When links are added or removed, the spanning tree must adapt. The CRDT design ensures this happens without coordination.
Link Addition
Adding a link can:
- Provide a better path to root → parent change
- Connect previously separate partitions → root change
- Have no structural effect → just adds routing option
Example: Better path discovered
Initial state. Nodes A, B, C, and D form a linear chain with A as root.
B is A's child at depth 1, C is B's child at depth 2, and D is C's child at
depth 3 with coordinate [D, C, B, A]. Every packet D sends toward root
traverses three hops.
New link established. A direct link between A and D comes up. Both sides
immediately exchange TreeAnnounce messages. D receives A's announcement
carrying ancestry [A] at depth 0 — a direct path to the root that D has
never seen before.
D evaluates parent. D compares the new path through A (depth 1, one hop) against its current path through C (depth 3, three hops). The depth improvement of 2 far exceeds the hysteresis threshold (see §8), so the switch is not suppressed.
D re-parents to A. D selects A as its new parent, increments its sequence
number, and computes its new coordinate [D, A] at depth 1. D sends a
TreeAnnounce to all peers — A (new parent), C (former parent), and any mesh
peers.
Tree settles. The resulting tree has A as root with two children: B at depth 1 (unchanged) and D at depth 1 (formerly depth 3). C remains at depth 2 under B — it was B's child before the link addition and is unaffected by D's re-parenting. D's path to root shortened from three hops to one.
Link Removal
Removing a link can:
- Remove parent → must find new parent
- Partition the network → separate root discovery
- Remove non-parent peer → minimal impact
Example: Parent link fails
Initial state. Nodes A, B, C, and D form a tree with A as root. B is
A's child at depth 1, and both C and D are children of B at depth 2. C's
parent is B, with coordinate [C, B, A].
Link failure. The link between B and C fails. C detects the failure through the heartbeat timeout mechanism described in §7. At this point C's TreeState still contains B's entry — it has not yet expired — but the underlying transport link is gone.
C loses its path to root. C examines its remaining peers and finds none with a valid path to root A. With no alternative parent available, C has no choice but to become its own root temporarily — it increments its sequence number and begins announcing itself as root of a single-node tree.
Two possible outcomes. If C has other peers not shown in this example, it may receive a TreeAnnounce carrying a path to A through a different branch of the mesh. In that case C re-parents to the best available peer and rejoins the original tree. If C is truly isolated with no remaining peers, it stays as its own root and operates as an independent single-node network.
D is unaffected. Node D's parent is B, not C, so the B–C link failure
does not disrupt D's path to root. D continues operating at depth 2 with
coordinate [D, B, A] and is unaware of C's situation unless it was also
peered with C.
Reconvergence Dynamics
Stability threshold: To prevent flapping, a node only changes parent when
the improvement exceeds cost-based hysteresis (parent_hysteresis, default
0.2 = 20% improvement required). A hold-down timer (hold_down_secs,
default 30s) further suppresses non-mandatory re-evaluation after a switch.
Hysteresis and hold-down timers are well-established techniques in routing
protocol design (used in OSPF, BGP, and IS-IS); FIPS adapts these to the
specific context of tree-coordinate routing with local-only link metrics.
See §8 for details.
Sequence number advancement: Each parent change increments the sequence number. Nodes observing rapid sequence increases can detect instability and may apply damping.
Announcement suppression: A node doesn't immediately announce every transient state. Brief instability may resolve before announcement, reducing gossip noise.
6. Partition Detection and Handling
Network partitions create isolated segments that must operate independently.
How Partitions Form
A partition occurs when there's no path between two sets of nodes:
Initial state. Nodes A, B, C, D, and E form a linear chain with A as root. B is A's child at depth 1, C is B's child at depth 2, D is C's child at depth 3, and E is D's child at depth 4.
Link failure. The link between C and D fails. Because C and D are
the only connection between the two halves of the chain, no alternative
path exists — the network splits into two partitions. Partition 1
contains nodes A, B, and C with the original root A still reachable.
Partition 2 contains D and E, which must rediscover its new root: the node with
the smaller node_addr between D and E becomes root of the isolated
fragment.
Partition Detection
Nodes detect they're partitioned when:
- Parent unreachable: Direct link to parent fails
- Root unreachable: No peer has path to current root
Independent Operation
Each partition operates as an independent network.
Partition 1 (nodes A, B, C). From this partition's perspective, nothing has changed except that D's TreeState entries eventually expire. Root A is still directly reachable by B, and C's path through B to A remains intact. The tree structure is unchanged and routing within the partition continues normally.
Partition 2 (nodes D, E). D detects that its parent C is unreachable
and that no remaining peer offers a path to A. D becomes its own root
temporarily. D and E then exchange TreeAnnounce messages and converge on a
new root — whichever of D or E has the smaller node_addr. A two-node
tree forms between them and routing within the partition works as expected,
though neither node can reach A, B, or C.
Partition Healing
When connectivity is restored, the two partitions merge through normal gossip exchange.
T1: The link between C and D is re-established. Both sides immediately
exchange TreeAnnounce messages. C sends its declaration with root=A and
ancestry [C, B, A]. D sends its declaration with root=D (assuming
node_addr_D < node_addr_E) and ancestry [D].
T2: D processes C's announcement and learns about node A for the first
time since the partition. Because node_addr_A < node_addr_D, D adopts A
as the new root and selects C as parent — C is the only peer offering a
path to A.
T3: D updates its declaration and announces to E. E receives D's new ancestry containing A, learns that a smaller root exists, and re-evaluates its own parent selection accordingly.
T4: The network has merged back into a single tree with root A. All five nodes are reachable via the unified tree structure. As always, each node knows only its own ancestry and direct peer information — no node has a global view of the topology.
Root Stability Across Partitions
A key design consideration: the root should be stable to minimize reconvergence. If partition 2 discovered a "temporary" root with a large node_addr, healing is cheap— that root immediately defers to the global root.
If by chance partition 2's root has a smaller node_addr than partition 1's root, healing causes partition 1 to reconverge to the new global root.
7. Link Failure Detection
Detecting failed links is critical for timely reconvergence.
Detection Mechanisms
MMP heartbeat-based detection (following the general approach of heartbeat-based failure detectors; see Das et al., "SWIM" for the theoretical framework):
Heartbeat sending. Every heartbeat_interval (default 10 seconds), if
no frame has been sent to a peer recently, the node sends a Heartbeat
message (link-layer msg_type 0x51, no payload). This ensures that even
an idle link generates periodic traffic for liveness detection.
Tick-based expiry. On every tick, the node checks each peer's
last_recv_time. If now - peer.last_recv_time exceeds
link_dead_timeout (default 30 seconds), the link is declared dead. The
peer is removed from the active peer set and, if the dead peer was the
current parent, reconvergence is triggered immediately.
Any successfully decrypted frame — data, gossip, MMP report, or
heartbeat — updates the peer's last_recv_time. The heartbeat serves
as an explicit keepalive when the link is idle. Under normal traffic,
application data and protocol messages provide implicit liveness
indication.
Failure Response
When a link failure is detected, the node first removes the peer from its active peer set. What happens next depends on the failed peer's role.
Parent failure (critical). If the failed peer was the current parent,
the node has lost its path to root. It calls select_new_parent() to find
another peer with a valid root path. If no valid parent is available, the
node becomes its own root — the same bootstrap state as
§2. In either case, the node announces its
updated declaration to all remaining peers.
Non-parent failure. If the failed peer was not the current parent, the impact is less severe. The peer's TreeState entries are removed immediately. The node may re-evaluate parent selection if the lost peer had been offering a better path, but the current path to root remains intact.
Timing Considerations
Fast detection vs. stability tradeoff:
- Short timeout: Quick failure detection, but transient issues cause flapping
- Long timeout: Stable under jitter, but slow to respond to real failures
FIPS parameters (see fips-spanning-tree.md
and fips-mesh-layer.md for complete reference):
heartbeat_interval_secs is 10 (send heartbeat if link idle),
link_dead_timeout_secs is 30 (declare link dead after no traffic), and
gossip is event-driven on topology change, with two timed sends: an
announce that the link's receiver reports do not confirm is resent (see
fips-spanning-tree.md), and a node with two or
more peers re-broadcasts its unchanged declaration every
reeval_interval_secs (60 s by default).
Asymmetric Failures
Links may fail asymmetrically — for example, A can send frames to B but
B's frames never reach A. In this scenario, B detects the failure first:
it receives no frames from A within link_dead_timeout and marks the link
dead. A, however, is still receiving B's traffic and does not yet know
anything is wrong.
Resolution through bidirectional timeout. Once B declares the link
dead, it stops sending to A. A then stops receiving B's traffic, and after
its own link_dead_timeout expires, A also marks the link dead. Both sides
converge to the same "link failed" state, though B detects it up to
link_dead_timeout seconds before A does.
8. Parent Selection
Parent selection determines tree structure and routing efficiency. The algorithm itself (effective-depth ranking, hold-down, hysteresis, mandatory-switch bypass) is canonically documented in fips-spanning-tree.md; this section walks through what re-selection looks like under specific dynamic conditions and the rationale for the local-only cost metric.
Cost-Based Selection with Effective Depth
The implementation uses cost-weighted depth to balance tree depth against link quality. Each candidate parent is evaluated by its effective depth — the tree depth plus a local link cost penalty derived from MMP metrics. This cost-aware parent selection is a FIPS addition — Yggdrasil selects parents purely by tree depth without link quality consideration.
Algorithm (TreeState::evaluate_parent() in tree/state.rs):
-
Find the smallest reachable root. The function examines all peers that have advertised coordinates and identifies the numerically smallest root address among them. If the local node is itself that smallest root and is already acting as root, no change is needed and the function returns early.
-
Compute effective depth for each candidate. For every peer whose announced root matches the smallest root, the algorithm calculates
effective_depth = peer.depth + link_cost, wherelink_costcomes frompeer_costs(MMP-derived). During cold start, when no peer has MMP data yet (peer_costsis empty), unmeasured candidates default to 1.0; once any peer has MMP data, unmeasured candidates are skipped so a freshly connected peer cannot win on its default cost. If that leaves no candidate on the smallest root, the unmeasured ones are ranked at 1.0 and may still be taken to correct the root, but never to win a cost-based switch. Candidates whose ancestry already contains the local node are also rejected, preventing an alternating two-node loop. The best candidate is the peer with the lowest effective depth, with ties broken by numerically smallestNodeAddr. If the best candidate is already the current parent, no switch is needed. -
Check for mandatory switches. Two conditions bypass all stability mechanisms and trigger an immediate parent change: the current parent is no longer reachable (link lost), or a strictly better root has been discovered. These cases cannot wait for hold-down or hysteresis because the current tree position is already invalid or suboptimal at the root level.
-
Hold-down check. For non-mandatory switches, the algorithm checks whether enough time has elapsed since the last parent change. If
last_parent_switch + hold_down_secsis still in the future, the switch is suppressed. This prevents rapid oscillation when multiple candidates compete. -
Hysteresis check. Even after hold-down expires, a same-root switch requires significant improvement. The algorithm computes the current parent's effective depth and compares it against the best candidate's. The switch proceeds only if
best_effective_depth < current_effective_depth * (1.0 - parent_hysteresis), requiring a 20% improvement by default. Otherwise the current parent is retained, favoring stability over marginal gains.
Parameters. The three tuning parameters are parent_hysteresis = 0.2 (20%
improvement required for a same-root switch), hold_down_secs = 30 (suppress
re-evaluation after a parent switch), and reeval_interval_secs = 60 (periodic
re-evaluation independent of TreeAnnounce traffic).
Link cost formula (ActivePeer::link_cost() in peer/active.rs):
link_cost = etx * (1.0 + srtt_ms / 100.0)
Where ETX (Expected Transmission Count, from De Couto et al., "A High-Throughput Path Metric for Multi-Hop Wireless Routing", 2003) comes from bidirectional MMP delivery ratios and SRTT (Smoothed Round-Trip Time) from MMP timestamp-echo. During cold start, before any peer has MMP data, the default cost of 1.0 is used and the algorithm reduces to depth-only selection.
What this means for tree structure: The algorithm can prefer a deeper parent with a better link over a shallower parent with a poor link, when the effective depth difference is significant enough to overcome hysteresis. For example, a fiber link at depth 2 (effective depth ≈ 3.01) beats a LoRa link at depth 1 (effective depth ≈ 7.32 with 500ms RTT and 5% loss). In homogeneous networks where all links have similar quality, effective depth tracks tree depth closely and the algorithm produces minimum-depth trees as before.
Periodic re-evaluation: evaluate_parent() is event-driven — called on
TreeAnnounce receipt or parent loss. After the tree stabilizes and change-driven
TreeAnnounce traffic stops, link degradation goes undetected. The periodic
re-evaluation timer (reeval_interval_secs) calls evaluate_parent() from the
tick handler with current MMP link costs, independent of TreeAnnounce traffic.
Design Rationale: Local-Only Cost Metrics
The original design considered cumulative path costs (OSPF-style — see RFC 2328 — where each hop adds its link cost and the total is advertised in TreeAnnounce). This approach was rejected for three independent reasons:
-
Unverifiable self-reporting: In a permissionless network, a node can claim any path cost. There is no mechanism for neighbors to verify that the reported cumulative cost is truthful. A malicious node advertising zero cost would attract traffic as a transit node.
-
No shared metric semantics: Different links measure different things. A LoRa link's 500ms RTT and a fiber link's 1ms RTT are both "round-trip time" but represent fundamentally different physical constraints. Accumulating them into a single path cost obscures per-hop information that is more useful when evaluated locally.
-
Accumulation amplifies error: Small measurement noise at each hop compounds across the path. A 5-hop path accumulates 5x the measurement error of a single hop, while providing no more actionable information than the local link cost to each candidate parent.
The local-only approach uses link_cost = etx * (1.0 + srtt_ms / 100.0),
where both components are locally measured via MMP. The RTT weighting
addresses a blind spot in ETX alone: a clean-but-slow link (LoRa with 0%
loss) gets ETX = 1.0, identical to fiber. The SRTT factor distinguishes them
— a 500ms LoRa link gets cost ≈ 6.0 versus fiber at ≈ 1.01.
No wire format changes are required. TreeAnnounce messages continue to carry depth (not cost), and each node independently evaluates its direct links using trusted local measurements.
9. Steady State Behavior
Once converged, what does the network look like and how does it behave?
Characteristics of Steady State
Stable tree structure:
- Single agreed-upon root
- Each node has exactly one parent
- No loops exist
- All nodes reachable from root
Quiescent gossip:
- TreeAnnounce messages sent on topology changes, and resent, within a budget,
while the link's receiver reports do not confirm them; a node with two or more
peers also re-broadcasts its unchanged declaration every
reeval_interval_secs(60 s by default) as a backstop - No periodic root refresh — the re-broadcast repeats the declaration without changing or re-signing it
- In a stable network, gossip traffic falls to that backstop
- Bandwidth usage proportional to tree depth, not network size
Consistent coordinates:
- Every node knows its full path to root
- Distance calculations are accurate
- Coordinate-based greedy routing succeeds
Steady State Gossip Pattern
Normal operation. During normal operation with no topology changes, the root
does not refresh its timestamp — its declaration changes only when its own
state changes. Every other node behaves the same way, announcing a new
declaration only on parent selection change or peer link up/down. When the
topology is stable, change-driven gossip stops; what remains is the resend of
any announce that the link's receiver reports have not confirmed, and, on a
node with two or more peers, a re-broadcast of the unchanged declaration every
reeval_interval_secs.
Expected Steady State Properties
Gossip volume. Each topology change event produces an update of roughly 100
bytes for the node's own declaration, plus a variable delta for changed
ancestors, giving a total ranging from O(100 bytes) to O(depth * 100 bytes). In
steady state with no topology changes, the only gossip is the re-broadcast of
unchanged declarations by nodes with two or more peers, one TreeAnnounce per
peer every reeval_interval_secs. Change-driven traffic resumes only when
links change or nodes join and depart, and remains negligible compared to
application traffic.
Memory usage. Each node's TreeState stores its own entry (~100 bytes),
direct peer entries (~100 bytes each), and ancestry entries (~100 bytes each,
O(depth) per peer), giving a total of O(peers * depth * 100) bytes. For a
typical node with 5 peers at depth 10, this works out to roughly 5 KB of tree
state.
CPU usage. Processing each received gossip message involves signature verification at O(ancestry_length), TreeState merge at O(ancestry_length), and parent re-evaluation at O(peers), for a total cost of O(peers + depth) per message. In steady state with infrequent updates, CPU overhead is negligible.
Monitoring Steady State
Indicators the network has converged:
- Root stability: Same root over extended period
- Parent stability: No parent changes in recent interval
- Sequence number stability: Sequence numbers increment only on topology changes
- Routing success: Coordinate-based greedy routing doesn't hit local minima
Warning signs of instability:
- Rapid sequence increments: Node is flapping parents
- Multiple roots visible: Partitions exist
- Stale entries: Gossip isn't propagating
- Frequent path-broken: Tree structure is inconsistent with reality
10. Worked Examples
Example 1: Small Office Network
Scenario: Five nodes (A-E) in an office. A is the router with internet, B-E are workstations. All connected via ethernet switch.
Physical topology. All five nodes connect through a shared ethernet
switch, giving A, B, C, and D full-mesh connectivity with direct links
between every pair. E connects only to C. The node_addr ordering is
A < C < B < E < D, making A the root candidate.
Tree formation:
T0: Bootstrap. All nodes start independently, each declaring itself as root with depth 0.
T1: Link establishment. Peer links come up across the switch. All pairs within the full-mesh subset (A, B, C, D) discover each other; E discovers C.
T2: Gossip exchange. Nodes learn about A through peer TreeAnnounce messages. B, C, and D each have a direct link to A and select it as parent. E learns about A via C's ancestry.
T3: Converged tree. Assuming equal link costs, A is root with children B, C, and D at depth 1. E selects C as parent (or any direct peer with a path to A) and sits at depth 2.
Steady state:
- A is root
- B, C, D are direct children of A
- E is child of C (one hop to A through C)
- No change-driven gossip; TreeAnnounce traffic is the periodic re-broadcast backstop only (from A, B, C and D; E has one peer)
Link failure scenario:
T1: Failure detected. The link between A and C fails. C detects the loss when no traffic arrives from A and the deadline expires. C's TreeState still has A as root (not expired), and C has peers B, D, and E through the switch's full-mesh connectivity.
T2: Parent re-selection. C evaluates its remaining peers for a path to A. Both B and D have direct links to A, so C selects one of them as its new parent based on cost.
T3: Announcement propagation. C announces its new parent to all peers. E receives the update; its path to root now goes through C → B → A (or C → D → A depending on C's selection).
T4: Reconverged tree. If C selected B, the tree becomes: A is root with children B and D at depth 1, C is a child of B at depth 2, and E is a child of C at depth 3.
Example 2: Mesh Network with Constrained Links
Scenario: Rural network with mixed connectivity. Some high-bandwidth internet links, some low-bandwidth radio links.
Physical topology. Five nodes with heterogeneous links. A and B
connect via fiber (1 Gbps), as do B–D and D–E. C connects to D over
DSL (1 Mbps) and to A over a 9600 bps radio link. The node_addr
ordering is B < A < D < E < C, making B the root candidate.
Local link costs (using link_cost = etx * (1.0 + srtt_ms / 100.0)):
After MMP measurements converge, the three fiber links (A–B, B–D,
D–E) all measure 1 ms RTT with 0% loss, yielding link_cost = 1.0 * (1 + 1/100) ≈ 1.01 each. The DSL link C–D measures 20 ms RTT
with 2% loss, giving link_cost = 1.04 * (1 + 20/100) ≈ 1.25. The
radio link A–C measures 500 ms RTT with 5% loss, giving link_cost = 1.11 * (1 + 500/100) ≈ 6.66.
Tree formation with effective depth:
Root selection. B has the smallest node_addr and becomes root at
depth 0. Each node evaluates effective_depth = peer.depth + link_cost
for its candidates.
A sees B at depth 0 with cost 1.01 (effective 1.01) and C whose depth is not yet resolved. A selects B as parent.
D sees B at depth 0 with cost 1.01 (effective 1.01), plus C and E whose depths are not yet resolved. D selects B as parent.
E has only D as a peer. D is at depth 1 with cost 1.01 (effective 2.01). E selects D as its only candidate.
C sees A at depth 1 with cost 6.66 (effective 7.66) and D at depth 1 with cost 1.25 (effective 2.25). C selects D — the DSL link is far cheaper than the radio link.
Resulting tree. B is root at depth 0 with children A and D at depth 1. Under D, both E and C sit at depth 2.
Note: C chooses D despite both being at depth 1 — the DSL link to D (eff 2.25) far beats the radio link to A (eff 7.66). With local-only costs, each node evaluates only its direct link quality, not cumulative path cost.
Radio link failure. If the A–C radio link fails, there is no tree impact since C's parent is D, not A. C loses a potential backup path but the current tree is unchanged.
DSL link failure. If the D–C DSL link fails, C loses its parent. This is a mandatory switch that bypasses hysteresis and hold-down. C's only remaining peer is A (via radio), so C selects A as parent with an effective depth of 1 + 6.66 = 7.66. The tree reconverges with C as a child of A at depth 2.
Example 3: Network Partition and Healing
Scenario: Two office sites connected by a single WAN link.
Physical topology. Site 1 contains nodes A, B, and C. A connects
to B, and B connects to C. Site 2 contains nodes E, F, and G. E
connects to F, and F connects to G. A single WAN link bridges the two
sites between B and E. The node_addr ordering is
A < E < B < F < C < G.
Normal operation. A has the globally smallest node_addr and
serves as root. B is A's child at depth 1. Under B, C sits at depth 2
and E (via the WAN link) also at depth 2. F is E's child at depth 3,
and G is F's child at depth 4.
Partition (WAN fails):
T1: WAN link fails. The B–E link goes down. B detects that E is unreachable; E detects that B is unreachable.
T2: Site 1 unaffected. A is still reachable, so the tree for A, B, and C remains unchanged. E's entry in B's TreeState expires and is removed.
T3: Site 2 elects a new root. E loses its path to A. It evaluates
its remaining peer F, but F has no path to A either. Since
node_addr_E < node_addr_F, E becomes the new root for Site 2.
T4: Site 2 reconverges. E is root at depth 0, F is E's child at depth 1, and G is F's child at depth 2. The network now operates as two separate trees with roots A and E.
Partition heals:
T5: WAN link restored. The B–E link comes back up. B and E immediately exchange TreeAnnounce messages.
T6: Root discovery. E receives B's announcement carrying ancestry
[A, B]. E learns that A exists and node_addr_A < node_addr_E, so
A is the superior root. E adopts A as root and selects B as parent.
T7: Propagation to F. E announces its new state to F with
ancestry [E, B, A]. F learns about A and re-parents — E is still a
valid parent, now with a path to A.
T8: Propagation to G. F announces to G, and G similarly adopts A as root through the updated ancestry chain.
T9: Merged network. The tree is whole again: A is root, B is A's child at depth 1, C and E are B's children at depth 2, F is E's child at depth 3, and G is F's child at depth 4.
Convergence time: 4 gossip rounds (depth of Site 2's subtree is 3, plus initial exchange).
Known Limitations
The following limitations exist in the current implementation. They are documented here to guide future work.
No Root Staleness Detection
The implementation has no mechanism to detect that the root has become unreachable without direct parent loss. Partition detection relies entirely on link-level failure detection cascading through the tree.
Mitigation: MMP heartbeat cascading handles the common case. When the root disappears, its direct children detect the link dead timeout, rediscover the root, and announce new coordinates. This cascades down the tree — each level's children detect their parent's changed state and re-evaluate. The tree reconverges without an explicit root staleness check.
Stability Mechanisms
The primary stability mechanisms are implemented:
- Cost-based hysteresis (
parent_hysteresis = 0.2): requires 20% effective depth improvement to switch parents under the same root - Hold-down timer (
hold_down_secs = 30): suppresses non-mandatory re-evaluation after a parent switch, allowing MMP metrics to stabilize - Periodic re-evaluation (
reeval_interval_secs = 60): catches link degradation after tree stabilization independent of TreeAnnounce traffic - Flap dampening (
flap_threshold = 4,flap_window_secs = 60,flap_dampening_secs = 120): if a node switches parents 4 or more times within a fixed 60s window opened by the first switch, an extended 120s hold-down is imposed. Mandatory switches (parent loss, root change) bypass dampening. The flap counter resets when the window expires and again when a dampening episode lapses, so each episode requires a fresh threshold of switches within one window.
These mechanisms compose to bound announcement traffic even under rapid link flapping. The hold-down timer limits the rate of parent switches (at most one non-mandatory switch per 30s), flap dampening catches pathological patterns that persist beyond the hold-down window, and per-peer rate limiting (500ms) bounds announcement frequency.
Summary
The gossip-based spanning tree protocol achieves distributed coordination through:
- Deterministic root discovery - Smallest node_addr, no negotiation needed
- Cost-aware parent selection - Each node independently chooses lowest effective depth to root using local link metrics
- CRDT merge semantics - Conflicts resolved by sequence number (higher wins)
- Bounded state - O(peers × depth) entries per node, not O(network size)
- Depth-proportional convergence - Scales with tree height, not node count
- MMP-based failure detection - Heartbeat keepalives with link dead timeout
- Stability thresholds - Hysteresis, hold-down, and flap dampening prevent flapping on similar-cost paths
Each node maintains only its own ancestry and direct peer information—not global topology. Reachability to arbitrary destinations is identified by bloom filter checks (filters propagating through tree edges), with coordinate discovery via lookup protocol and coordinate-based greedy routing for forwarding.
The protocol handles partitions gracefully (independent operation), heals automatically when connectivity returns, and adapts to heterogeneous link costs to form efficient tree structures.
Prior Art and FIPS Contributions
The protocol builds on established foundations (Yggdrasil/Ironwood tree-coordinate routing, IEEE 802.1D STP root election, CRDT-based distributed state, SWIM-style failure detection, ETX, OSPF-style hysteresis and hold-down) and adds several new elements (cost-aware parent selection on local-only metrics, the combined ETX + SRTT cost formula, flap dampening with mandatory-switch bypass, announcement suppression, and tree-only bloom filter merge with split-horizon). Both the prior-art map and the FIPS contributions list are consolidated in fips-prior-work.md.
References
FIPS Internal Documentation
- fips-spanning-tree.md — Spanning tree algorithms and data structures
- fips-mesh-operation.md — How the spanning tree fits into mesh routing
- ../reference/wire-formats.md — TreeAnnounce wire format
Prior Art and Academic Foundations
The Yggdrasil documentation and the academic-foundations bibliography (virtual coordinate routing, greedy embedding theory, link metrics, routing-protocol stability, and distributed systems primitives) are collected in fips-prior-work.md.