Session 49: Wire protocol design with session indices

- Add fips-wire-protocol.md: comprehensive packet dispatch design
  - Wire format: discriminator byte + session indices for O(1) dispatch
  - WireGuard-style roaming: crypto authority, not address
  - Security: rate limiting, replay protection, state machine strictness
  - Transport considerations for UDP, TCP, Tor

- Rename fips-protocol-flow.md → fips-session-protocol.md

- Update fips-design.md wire format section
  - Replace TLV with discriminator + index format
  - Cross-reference fips-wire-protocol.md for details

- Update cross-references in all design docs
This commit is contained in:
Johnathan Corgan
2026-02-01 16:28:16 +00:00
parent 0076e9930c
commit 4890940bb7
6 changed files with 909 additions and 30 deletions

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@@ -8,6 +8,7 @@ Protocol design specifications and analysis for the Federated Interoperable Peer
| ------------------------------------------------------ | -------------------------------------------------------------------------------------- |
| [fips-design.md](fips-design.md) | Core protocol specification: goals, architecture, identity, addressing, spanning tree |
| [fips-routing.md](fips-routing.md) | Routing architecture: Bloom filters, discovery protocol, session establishment |
| [fips-wire-protocol.md](fips-wire-protocol.md) | Wire protocol: format, session indices, roaming, replay protection, DoS defense |
| [fips-transports.md](fips-transports.md) | Transport protocol characteristics: UDP, Ethernet, Tor, radio, and other link types |
| [spanning-tree-dynamics.md](spanning-tree-dynamics.md) | Detailed study of spanning tree gossip protocol behavior and convergence |
@@ -19,4 +20,4 @@ Protocol design specifications and analysis for the Federated Interoperable Peer
| [fips-architecture-review.md](fips-architecture-review.md) | Architecture review issues and resolution status |
| [fips-tun-driver.md](fips-tun-driver.md) | TUN interface driver: reader/writer threads, ICMPv6, packet flow |
| [fips-state-machines.md](fips-state-machines.md) | Phase-based state machine pattern: peer lifecycle, transitions, timeout handling |
| [fips-protocol-flow.md](fips-protocol-flow.md) | Protocol message flow: packet channel, event loop, dispatching |
| [fips-session-protocol.md](fips-session-protocol.md) | Session protocol: traffic flow, crypto sessions, terminology |

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@@ -928,7 +928,7 @@ this node wants to reach. This is the primary cache for endpoint nodes.
> **Terminology note**: These parameters configure *routing sessions*—hop-by-hop
> cached state at intermediate routers. For *crypto session* (end-to-end
> encryption) parameters, see the Crypto Session section below. See
> [fips-protocol-flow.md](fips-protocol-flow.md) §5 for the distinction.
> [fips-session-protocol.md](fips-session-protocol.md) §5 for the distinction.
| Parameter | Type | Default | Description |
|-----------|------|---------|-------------|
@@ -945,7 +945,7 @@ configure the same underlying cache but are grouped by purpose.
### Crypto Session Management
> **Note**: Crypto sessions provide end-to-end authenticated encryption using
> Noise KK. See [fips-protocol-flow.md](fips-protocol-flow.md) §6 for details.
> Noise KK. See [fips-session-protocol.md](fips-session-protocol.md) §6 for details.
| Parameter | Type | Default | Description |
|-----------|------|---------|-------------|
@@ -1041,7 +1041,7 @@ establishment).
## References
- [fips-design.md](fips-design.md) Overall FIPS protocol design
- [fips-protocol-flow.md](fips-protocol-flow.md) Traffic flow, session terminology, crypto sessions
- [fips-session-protocol.md](fips-session-protocol.md) Traffic flow, session terminology, crypto sessions
- [fips-transports.md](fips-transports.md) Transport protocol characteristics
- [fips-routing.md](fips-routing.md) Routing, Bloom filters, discovery
- [spanning-tree-dynamics.md](spanning-tree-dynamics.md) Tree protocol dynamics

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@@ -581,38 +581,49 @@ A single node may have multiple transports of different types:
## 6. Protocol Messages
FIPS uses a unified TLV (Type-Length-Value) wire format for all messages,
including handshake and post-handshake communication.
FIPS uses a discriminator-based wire format with session indices for efficient
dispatch. See [fips-wire-protocol.md](fips-wire-protocol.md) for complete
wire format specification, security properties, and dispatch logic.
### Wire Format
All FIPS link messages use this framing:
All FIPS link-layer packets begin with a 1-byte discriminator:
```text
┌────────┬────────────────────────────────────────────┐
Type │ Length │ Payload
│ 1 byte │ 2 bytes│ Variable │
└────────┴────────────────────────────────────────────┘
┌─────────────┬────────────────────────────────────────────────┐
Discriminator│ Type-Specific Payload │
│ 1 byte │ Variable
└─────────────┴────────────────────────────────────────────────┘
```
- **Type**: Message type identifier (determines encryption state)
- **Length**: Big-endian payload length in bytes
- **Payload**: Message-specific data
| Byte | Type | Payload Format |
|------|-----------------|--------------------------------------------------|
| 0x00 | Encrypted frame | `[receiver_idx:4][counter:8][ciphertext+tag]` |
| 0x01 | Noise IK msg1 | `[sender_idx:4][noise_msg1:82]` |
| 0x02 | Noise IK msg2 | `[sender_idx:4][receiver_idx:4][noise_msg2:33]` |
### Handshake Messages (0x00-0x0F)
**Session indices** enable O(1) dispatch without relying on source address,
supporting transport-layer roaming. Each party allocates a random 32-bit index
during handshake; packets include the receiver's index for fast session lookup.
### Handshake Messages
Exchanged during Noise IK handshake before link encryption is established.
Payloads are not encrypted (except Noise-internal encryption of static key).
| Type | Name | Payload | Description |
|------|-------------|---------|------------------------------------------|
| 0x01 | NoiseIKMsg1 | 82 bytes| Initiator: ephemeral + encrypted static |
| 0x02 | NoiseIKMsg2 | 33 bytes| Responder: ephemeral pubkey |
| Type | Name | Size | Description |
|------|-------------|----------|-------------------------------------------------|
| 0x01 | NoiseIKMsg1 | 87 bytes | Initiator: index + ephemeral + encrypted static |
| 0x02 | NoiseIKMsg2 | 42 bytes | Responder: indices + ephemeral pubkey |
Receiver logic:
### Encrypted Frames
- Type < 0x10 handshake message, process as raw Noise
- Type 0x10 post-handshake, decrypt payload with session keys
Post-handshake packets use the 0x00 discriminator with AEAD encryption:
- **receiver_idx**: Identifies session for O(1) lookup (no trial decryption)
- **counter**: 64-bit monotonic nonce, also used for replay detection
- **ciphertext**: ChaCha20-Poly1305 encrypted payload with 16-byte tag
The plaintext begins with a message type byte (see Link Layer Messages below).
### Link Layer Messages (0x10-0x4F)
@@ -727,7 +738,7 @@ authentication and forward secrecy in a single round-trip, since both parties
know each other's npub before initiating. Session keys are used with
ChaCha20-Poly1305 AEAD for all data packets; no per-packet signatures are
required (AEAD tag provides integrity and authenticity). See
[fips-protocol-flow.md](fips-protocol-flow.md) §6 for crypto session details.
[fips-session-protocol.md](fips-session-protocol.md) §6 for crypto session details.
> **Note**: Applications may use additional encryption (NIP-44) for
> application-layer privacy, but FIPS-layer encryption protects against
@@ -764,7 +775,7 @@ required (AEAD tag provides integrity and authenticity). See
### FIPS Design Documents
- [fips-protocol-flow.md](fips-protocol-flow.md) Traffic flow, session terminology, crypto sessions
- [fips-session-protocol.md](fips-session-protocol.md) Traffic flow, session terminology, crypto sessions
- [fips-routing.md](fips-routing.md) Bloom filters, discovery, routing sessions
- [fips-architecture.md](fips-architecture.md) Software architecture, configuration
- [fips-transports.md](fips-transports.md) Transport protocol characteristics

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@@ -348,7 +348,7 @@ No global routing tables. Each node makes purely local decisions.
> **Terminology note**: This section describes *routing sessions*—hop-by-hop
> cached state at intermediate routers. FIPS also has *crypto sessions*—end-to-end
> authenticated encryption between source and destination. See
> [fips-protocol-flow.md](fips-protocol-flow.md) §5 for the distinction and §6
> [fips-session-protocol.md](fips-session-protocol.md) §5 for the distinction and §6
> for crypto session details.
### Routing Session Purpose
@@ -379,7 +379,7 @@ struct SessionSetup {
dest_coords: Vec<NodeId>, // For forward path routing
flags: SessionFlags,
// Crypto session establishment (see fips-protocol-flow.md §6)
// Crypto session establishment (see fips-session-protocol.md §6)
// Opaque to routers; only processed by destination
handshake_payload: Option<Vec<u8>>, // Noise KK message 1
}
@@ -395,7 +395,7 @@ struct SessionAck {
dest_addr: Ipv6Addr,
src_coords: Vec<NodeId>, // Acknowledger's coords (for return caching)
// Crypto session response (see fips-protocol-flow.md §6)
// Crypto session response (see fips-session-protocol.md §6)
handshake_payload: Option<Vec<u8>>, // Noise KK message 2
}
@@ -564,7 +564,7 @@ impl Sender {
> **Note**: SessionSetup/SessionAck sizes vary based on coordinate depth and
> whether they carry crypto handshake payloads (combined establishment per
> [fips-protocol-flow.md](fips-protocol-flow.md) §5.5).
> [fips-session-protocol.md](fips-session-protocol.md) §5.5).
---
@@ -621,6 +621,6 @@ When nodes join/leave:
## References
- [fips-design.md](fips-design.md) Overall FIPS architecture
- [fips-protocol-flow.md](fips-protocol-flow.md) Traffic flow, crypto sessions, terminology
- [fips-session-protocol.md](fips-session-protocol.md) Traffic flow, crypto sessions, terminology
- [fips-transports.md](fips-transports.md) Transport protocol characteristics
- [spanning-tree-dynamics.md](spanning-tree-dynamics.md) Tree protocol details

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@@ -0,0 +1,867 @@
# FIPS Packet Dispatch and Session Management
This document specifies the packet dispatch mechanism for FIPS, including:
- Wire format with session indices for O(1) dispatch
- Index-based session lookup enabling transport-layer roaming
- Security properties: rate limiting, replay protection, state machine strictness
- Transport-specific considerations
This document supersedes the wire format section in fips-design.md §6.
---
## 1. Design Goals
### 1.1 Primary Goals
1. **Cryptographic authority**: A packet that properly decrypts is authentic,
regardless of source address
2. **Roaming support**: Peers can change transport addresses (IP:port, etc.)
without session interruption
3. **Efficient dispatch**: O(1) lookup for authenticated traffic, no trial
decryption across multiple sessions
4. **DoS resistance**: Minimize resources consumed by unauthenticated traffic
5. **State machine correctness**: Strict validation prevents confusion attacks
### 1.2 WireGuard Influence
This design follows WireGuard's principle: source address is informational, not
authoritative. Only successful cryptographic verification establishes authenticity.
When a valid packet arrives from a different address than expected, the peer's
address is updated rather than the packet being rejected.
---
## 2. Wire Format
All FIPS link-layer packets use the following format:
```text
┌─────────────┬────────────────────────────────────────────────┐
│ Discriminator│ Type-Specific Payload │
│ 1 byte │ Variable │
└─────────────┴────────────────────────────────────────────────┘
```
The discriminator byte determines the payload format:
| Byte | Type | Payload Format |
|------|------|----------------|
| 0x00 | Encrypted frame | `[receiver_idx:4][counter:8][ciphertext+tag:N+16]` |
| 0x01 | Noise IK msg1 | `[sender_idx:4][noise_msg1:82]` |
| 0x02 | Noise IK msg2 | `[sender_idx:4][receiver_idx:4][noise_msg2:33]` |
### 2.1 Encrypted Frame (0x00)
Post-handshake encrypted packets:
```text
┌────────┬──────────────┬──────────┬───────────────────────────┐
│ 0x00 │ receiver_idx │ counter │ ciphertext + AEAD tag │
│ 1 byte │ 4 bytes LE │ 8 bytes LE│ N + 16 bytes │
└────────┴──────────────┴──────────┴───────────────────────────┘
Total overhead: 29 bytes (1 + 4 + 8 + 16)
```
- **receiver_idx**: Session index assigned by the receiver during handshake.
Enables O(1) session lookup without relying on source address.
- **counter**: Monotonically increasing per-session, per-direction counter.
Used as AEAD nonce and for replay detection.
- **ciphertext**: ChaCha20-Poly1305 encrypted payload.
- **tag**: 16-byte Poly1305 authentication tag.
The plaintext inside the encrypted frame begins with a message type byte,
followed by the message-specific payload (see fips-design.md §6 for message
types 0x10-0x4F).
### 2.2 Noise IK Message 1 (0x01)
Handshake initiation from the connecting party:
```text
┌────────┬─────────────┬─────────────────────────────────────────┐
│ 0x01 │ sender_idx │ Noise IK message 1 │
│ 1 byte │ 4 bytes LE │ 82 bytes │
└────────┴─────────────┴─────────────────────────────────────────┘
Total: 87 bytes
```
- **sender_idx**: Index chosen by the initiator. This becomes the responder's
`receiver_idx` when sending packets TO the initiator.
- **Noise msg1**: Standard Noise IK first message (ephemeral pubkey 33 bytes +
encrypted static pubkey 33 + 16 bytes).
### 2.3 Noise IK Message 2 (0x02)
Handshake response from the responder:
```text
┌────────┬─────────────┬──────────────┬──────────────────────────┐
│ 0x02 │ sender_idx │ receiver_idx │ Noise IK message 2 │
│ 1 byte │ 4 bytes LE │ 4 bytes LE │ 33 bytes │
└────────┴─────────────┴──────────────┴──────────────────────────┘
Total: 42 bytes
```
- **sender_idx**: Index chosen by the responder. This becomes the initiator's
`receiver_idx` when sending packets TO the responder.
- **receiver_idx**: Echo of the initiator's `sender_idx` from msg1. Enables the
initiator to match the response to their pending handshake.
- **Noise msg2**: Standard Noise IK second message (ephemeral pubkey 33 bytes).
### 2.4 Index Semantics
Each party in a session has two indices:
| Index | Chosen By | Used By | Purpose |
|-------|-----------|---------|---------|
| our_index | Us | Them | They include this in packets TO us |
| their_index | Them | Us | We include this in packets TO them |
After handshake completion:
- Initiator's `our_index` = initiator's `sender_idx` from msg1
- Responder's `our_index` = responder's `sender_idx` from msg2
- Each party's `their_index` = the other party's `sender_idx`
### 2.5 Index Properties
Indices MUST be:
1. **Random**: Unpredictable to prevent guessing attacks. Use cryptographically
secure random generation.
2. **Unique per transport**: No two active sessions on the same transport may
share the same `our_index`.
3. **Scoped to transport**: The tuple `(transport_id, receiver_idx)` identifies
a session. The same index value may appear on different transports.
Indices SHOULD be:
4. **Rotated on rekey**: When a session rekeys, allocate new indices to prevent
cross-session correlation.
---
## 3. Packet Dispatch
### 3.1 Overview
Packet dispatch follows a two-phase approach:
1. **Parse discriminator**: Determine packet type (O(1))
2. **Route by type**:
- Encrypted (0x00): Index-based lookup, cryptographic verification
- Handshake msg2 (0x02): Index-based lookup for pending outbound
- Handshake msg1 (0x01): Rate-limited processing, create new state
### 3.2 Data Structures
```
Node:
// === Authenticated sessions ===
// Primary dispatch: our_index → NodeId
peers_by_index: HashMap<(TransportId, u32), NodeId>
// Peer data by identity
peers: HashMap<NodeId, ActivePeer>
// === Pending handshakes ===
// Outbound: our sender_idx → connection state
pending_outbound: HashMap<(TransportId, u32), PeerConnection>
// Inbound: source address → connection state (before we know identity)
pending_inbound_by_addr: HashMap<(TransportId, TransportAddr), PeerConnection>
// === Resource management ===
index_allocator: IndexAllocator
msg1_rate_limiter: TokenBucket
```
### 3.3 Encrypted Frame Dispatch (0x00)
```
receive_encrypted(transport_id, source_addr, data):
// Parse header (fail fast on malformed)
if data.len() < 29: // 1 + 4 + 8 + 16 minimum
drop("too short")
receiver_idx = u32_le(data[1..5])
counter = u64_le(data[5..13])
ciphertext = data[13..]
// O(1) session lookup by index
node_id = peers_by_index.get((transport_id, receiver_idx))
if node_id is None:
drop("unknown index") // No crypto, minimal CPU cost
peer = peers.get(node_id)
// Replay check BEFORE decryption (cheap)
if not peer.replay_window.check(counter):
drop("replay or too old")
// Decrypt (expensive, but only for valid-looking packets)
plaintext = peer.session.decrypt(counter, ciphertext)
if plaintext is Err:
drop("decrypt failed") // Corrupted or wrong key
// === PACKET IS AUTHENTIC ===
// Accept counter into replay window
peer.replay_window.accept(counter)
// Update address (ROAMING)
peer.current_addr = source_addr
// Update statistics
peer.stats.record_recv(data.len())
// Dispatch to message handler
dispatch_link_message(node_id, plaintext)
```
**Key properties**:
- Unknown index rejected before any crypto (O(1) map lookup)
- Replay check before decryption (fast bitfield check)
- Source address updated on successful decrypt (roaming)
- Single decryption attempt per packet (no trial decryption)
### 3.4 Handshake Message 2 Dispatch (0x02)
```
receive_msg2(transport_id, source_addr, data):
// Parse header
if data.len() != 42: // 1 + 4 + 4 + 33
drop("wrong size")
their_sender_idx = u32_le(data[1..5])
our_receiver_idx = u32_le(data[5..9])
noise_msg2 = data[9..42]
// Lookup OUR pending handshake by our sender_idx
key = (transport_id, our_receiver_idx)
conn = pending_outbound.get(key)
if conn is None:
drop("no pending handshake") // We didn't initiate this
if conn.state != SentMsg1:
drop("unexpected state") // State machine violation
// Process Noise msg2 (crypto cost paid here)
result = conn.noise.read_msg2(noise_msg2)
if result is Err:
conn.state = Failed
drop("handshake failed")
// Handshake complete
conn.their_index = their_sender_idx
conn.source_addr = source_addr // Update address
// Promote to authenticated peer
promote_connection(key)
```
**Key properties**:
- Lookup by OUR index (which we chose), not source address
- State machine enforced: msg2 only valid in SentMsg1 state
- Cannot be spoofed: requires responding to our ephemeral key
### 3.5 Handshake Message 1 Dispatch (0x01)
This is the primary attack surface for unauthenticated traffic.
```
receive_msg1(transport_id, source_addr, data):
// === RATE LIMITING (before any processing) ===
if not msg1_rate_limiter.try_acquire():
drop("rate limited")
// === CONNECTION LIMITS ===
if pending_inbound_by_addr.len() >= MAX_PENDING_INBOUND:
drop("too many pending")
// Parse header
if data.len() != 87: // 1 + 4 + 82
drop("wrong size")
their_sender_idx = u32_le(data[1..5])
noise_msg1 = data[5..87]
// Check for existing connection from this address
addr_key = (transport_id, source_addr)
if pending_inbound_by_addr.contains(addr_key):
// Could be retry or attack; existing state handles it
drop("duplicate")
// === CRYPTO COST PAID HERE ===
result = NoiseHandshake::process_msg1(our_identity, noise_msg1)
if result is Err:
drop("invalid msg1")
(peer_identity, handshake, msg2_payload) = result
// === IDENTITY CHECKS ===
// Check if this is a known peer reconnecting
if peers.contains(peer_identity.node_id):
// Existing peer from new address - handle reconnection
handle_peer_reconnection(peer_identity, source_addr, ...)
return
// Optional: check allowlist/blocklist
if not should_accept_peer(peer_identity):
drop("not allowed")
// === CREATE STATE ===
our_index = index_allocator.allocate(transport_id)
conn = PeerConnection {
direction: Inbound,
transport_id,
our_index,
their_index: their_sender_idx,
state: ReceivedMsg1,
noise: handshake,
discovered_identity: peer_identity,
source_addr,
created_at: now(),
}
pending_inbound_by_addr.insert(addr_key, conn)
// === SEND RESPONSE ===
// [0x02][our_index:4][their_index:4][noise_msg2:33]
msg2 = [0x02]
++ our_index.to_le_bytes()
++ their_sender_idx.to_le_bytes()
++ msg2_payload
send_to_transport(transport_id, source_addr, msg2)
```
**Key properties**:
- Rate limiting BEFORE any parsing or crypto
- Connection limit caps memory usage
- Crypto cost (DH operations) only paid after rate limit passes
- Duplicate detection prevents state accumulation from retries
- Identity learned from msg1, checked against allowlist
### 3.6 Dispatch Summary
| Packet Type | Lookup Key | Crypto Before Dispatch? | Can Create State? |
|-------------|------------|------------------------|-------------------|
| Encrypted (0x00) | `(transport_id, receiver_idx)` | Yes (AEAD decrypt) | No |
| Msg2 (0x02) | `(transport_id, our_sender_idx)` | Yes (Noise) | No (existing state) |
| Msg1 (0x01) | `(transport_id, source_addr)` | Yes (Noise) | Yes (rate limited) |
---
## 4. Roaming
### 4.1 Definition
Roaming allows a peer to change their transport-layer address (IP:port for UDP,
connection handle for TCP, etc.) while maintaining their authenticated session.
### 4.2 Mechanism
When an encrypted packet (0x00) successfully decrypts:
1. The packet is authentic (AEAD tag verified with session keys)
2. Session keys are bound to peer identity via Noise handshake
3. Therefore, the sender is the authenticated peer, regardless of source address
4. Update `peer.current_addr` to the packet's source address
```
// After successful decryption
peer.current_addr = source_addr
```
Subsequent outbound packets to this peer use the updated address.
### 4.3 Transport Applicability
| Transport | Roaming Applicable? | Notes |
|-----------|--------------------|----|
| UDP | Yes | Source IP:port can change freely |
| TCP | Limited | Reconnection, not mid-session change |
| Tor | Limited | Circuit changes, onion address stable |
| Ethernet | Rare | MAC address typically stable |
| Radio | Yes | Node may move between base stations |
For connection-oriented transports (TCP, Tor), "roaming" manifests as
reconnection rather than mid-session address change. The index-based lookup
still applies: a new connection that produces a valid encrypted packet with
a known `receiver_idx` is accepted as the peer returning.
### 4.4 Security Consideration
Roaming enables an attacker who compromises session keys to redirect traffic.
However, session key compromise already allows full impersonation, so roaming
doesn't add attack surface. The session keys are the authority, not the address.
---
## 5. Replay Protection
### 5.1 Counter-Based Nonces
Each session maintains per-direction counters:
- **send_counter**: Incremented for each packet sent, used as AEAD nonce
- **recv_window**: Sliding window tracking received counters
### 5.2 Sliding Window
The receive window allows for UDP packet reordering while detecting replays:
```
ReplayWindow:
top: u64 // Highest counter seen
bitmap: [u64; 32] // 2048-bit bitmap for window below top
check(counter) -> bool:
if counter > top:
return true // New high, definitely not replay
if counter + WINDOW_SIZE < top:
return false // Too old, outside window
bit = (top - counter) as usize
return not bitmap.test(bit) // True if not seen
accept(counter):
if counter > top:
// Advance window
shift = min(counter - top, WINDOW_SIZE)
bitmap.shift_left(shift)
bitmap.set(0) // Mark new counter as seen
top = counter
else:
bit = (top - counter) as usize
bitmap.set(bit)
```
### 5.3 Window Size
A 2048-packet window (matching WireGuard) handles:
- Typical UDP reordering (tens of packets)
- Burst loss followed by retransmission
- Multi-path scenarios where packets take different routes
Packets older than the window are rejected. This bounds the memory for replay
state to O(1) per session regardless of session duration.
---
## 6. Rate Limiting
### 6.1 Purpose
Rate limiting protects against CPU exhaustion from msg1 processing. Each msg1
requires:
- Noise DH operations (~200μs on modern CPU)
- State allocation
- Response generation
An attacker flooding msg1 from spoofed addresses can exhaust CPU without the
rate limit.
### 6.2 Token Bucket Algorithm
```
TokenBucket:
tokens: u32
max_tokens: u32
refill_rate: u32 // Tokens per second
last_refill: Instant
try_acquire() -> bool:
refill()
if tokens > 0:
tokens -= 1
return true
return false
refill():
elapsed = now() - last_refill
new_tokens = elapsed.as_secs() * refill_rate
tokens = min(tokens + new_tokens, max_tokens)
last_refill = now()
```
### 6.3 Recommended Parameters
| Parameter | Value | Rationale |
|-----------|-------|-----------|
| `max_tokens` | 100 | Burst capacity for legitimate connection storms |
| `refill_rate` | 10/sec | Sustained rate of new connections |
| `MAX_PENDING_INBOUND` | 1000 | Memory bound on pending handshakes |
| `HANDSHAKE_TIMEOUT` | 30 sec | Cleanup interval for stale handshakes |
These values should be configurable to accommodate different deployment
scenarios (high-traffic relays vs. leaf nodes).
### 6.4 Per-Source vs. Global
Rate limiting is **global** (not per-source) because:
- UDP source addresses are trivially spoofable
- Per-source limits don't protect against distributed attacks
- Global limit bounds total CPU regardless of attack distribution
The tradeoff is that a flooding attack can deny service to legitimate new
connections. Mitigations include:
- Higher limits for nodes expecting many connections
- Priority for configured/known peer addresses
- Optional proof-of-work extension (future)
---
## 7. State Machine Strictness
### 7.1 Valid State Transitions
```
PeerConnection states:
Initial → SentMsg1 (outbound: we sent msg1)
Initial → ReceivedMsg1 (inbound: we received msg1, sent msg2)
SentMsg1 → Complete (received valid msg2)
ReceivedMsg1 → Complete (received valid encrypted packet)
* → Failed (any error)
ActivePeer states:
Connected → Stale (no traffic for threshold)
Stale → Connected (valid traffic received)
* → Disconnected (explicit close or timeout)
```
### 7.2 Strict Validation
Each received packet is validated against expected state:
| Current State | Received | Valid? | Action |
|---------------|----------|--------|--------|
| No state | 0x00 (encrypted) | No | Drop (unknown index) |
| No state | 0x01 (msg1) | Yes | Create PeerConnection (rate limited) |
| No state | 0x02 (msg2) | No | Drop (no pending handshake) |
| SentMsg1 | 0x00 | No | Drop (not authenticated yet) |
| SentMsg1 | 0x01 | No | Drop (we're initiator, not responder) |
| SentMsg1 | 0x02 | Yes | Complete handshake |
| ReceivedMsg1 | 0x00 | Yes | First authenticated packet, promote |
| ReceivedMsg1 | 0x01 | No | Drop (duplicate initiation) |
| ReceivedMsg1 | 0x02 | No | Drop (we're responder, not initiator) |
| Authenticated | 0x00 | Yes | Normal encrypted traffic |
| Authenticated | 0x01 | See 7.3 | Peer reconnection |
| Authenticated | 0x02 | No | Drop (handshake already complete) |
### 7.3 Reconnection Handling
When msg1 arrives for an already-authenticated peer (identified by npub in the
decrypted static key):
**Option A: Reject** - Existing session is authoritative, ignore new handshake.
Simple but prevents legitimate reconnection after network change.
**Option B: Replace** - New handshake supersedes existing session. Accepts
reconnection but allows DoS via handshake flooding.
**Option C: Validate first** - Accept new handshake alongside existing session.
If it completes successfully, replace old session. Provides graceful migration.
**Recommendation**: Option C with the caveat that the new handshake must
complete within a timeout. This handles:
- Legitimate reconnection (network changed, process restarted)
- NAT rebinding (source port changed)
- Cross-connection resolution (both sides initiated)
---
## 8. Index Management
### 8.1 Allocation
```
IndexAllocator:
allocated: HashSet<(TransportId, u32)>
rng: CryptoRng
allocate(transport_id) -> u32:
loop:
idx = rng.random_u32()
key = (transport_id, idx)
if not allocated.contains(key):
allocated.insert(key)
return idx
release(transport_id, idx):
allocated.remove((transport_id, idx))
```
### 8.2 Rekey Index Rotation
When a session rekeys, new indices are allocated:
```
rekey(node_id):
peer = peers.get(node_id)
old_index = peer.our_index
new_index = index_allocator.allocate(peer.transport_id)
// Update index mapping
peers_by_index.remove((peer.transport_id, old_index))
peers_by_index.insert((peer.transport_id, new_index), node_id)
// Release old index
index_allocator.release(peer.transport_id, old_index)
// Update peer
peer.our_index = new_index
peer.session.rekey()
peer.replay_window.reset()
// Exchange new indices via encrypted rekey message
send_rekey_notification(peer)
```
Index rotation prevents correlation of sessions across rekey events by a
passive observer who can see the cleartext `receiver_idx`.
### 8.3 Index Exhaustion
With 32-bit indices and random allocation, birthday collision becomes likely
around 2^16 = 65536 active sessions per transport. For most deployments this
is far beyond expected peer counts. If index exhaustion becomes a concern:
- Use 64-bit indices (adds 4 bytes to all packets)
- Implement index recycling with reuse delay
- Partition index space by transport or peer class
---
## 9. Transport-Specific Considerations
### 9.1 UDP
UDP is the primary transport for FIPS and the design target for this document.
**Address semantics**: `TransportAddr` is `SocketAddr` (IP:port string).
**Roaming**: Fully supported. Source address updated on valid decrypt.
**Connection model**: Connectionless. No connection state at transport layer.
"Links" are virtual tuples of `(transport_id, remote_addr)`.
**NAT considerations**: Source port may change due to NAT rebinding. Index-based
lookup handles this automatically. Hole punching for NAT traversal is a separate
concern (not covered here).
### 9.2 TCP
**Address semantics**: `TransportAddr` is the connection handle or remote
`SocketAddr` at connection time.
**Roaming**: Manifests as reconnection. When TCP connection breaks, peer may
reconnect from different address. The new connection's first packet should be
msg1 (new handshake) which will be recognized as an existing peer reconnecting.
**Connection model**: Connection-oriented. The transport maintains TCP
connection state. A "link" corresponds to a TCP connection.
**Framing**: TCP is stream-oriented. Requires length-prefix framing:
```
┌────────────┬───────────────────────────────────────────────┐
│ Length │ FIPS Packet (as specified in §2) │
│ 2 bytes BE │ Variable │
└────────────┴───────────────────────────────────────────────┘
```
### 9.3 Tor
**Address semantics**: `TransportAddr` is onion address + port, or circuit ID.
**Roaming**: Limited. Onion address is stable but circuits may change. The
index-based lookup handles circuit changes transparently.
**Connection model**: Connection-oriented (Tor circuits). Similar to TCP for
framing and connection state.
**Privacy note**: Tor already provides transport encryption. Link-layer Noise
encryption is still applied for defense-in-depth and to maintain consistent
security model across transports.
### 9.4 Ethernet / WiFi
**Address semantics**: `TransportAddr` is MAC address.
**Roaming**: MAC addresses are typically stable. However, some devices randomize
MACs for privacy. Index-based lookup handles MAC changes.
**Connection model**: Connectionless (like UDP). Frames are independent.
**Broadcast**: Ethernet supports broadcast/multicast for discovery. This is
outside the scope of packet dispatch.
### 9.5 Radio (LoRa, etc.)
**Address semantics**: Transport-specific identifier (device ID, call sign, etc.).
**Roaming**: A node may be reachable through different base stations. Index-based
lookup handles this.
**MTU**: Radio often has small MTU (LoRa: ~250 bytes). Wire format overhead
(29 bytes for encrypted) is significant. Consider:
- Header compression for repeated fields
- Fragment/reassemble at transport layer
- Accept higher overhead as cost of security
---
## 10. Security Analysis
### 10.1 Attack Resistance Summary
| Attack | Mitigation | Section |
|--------|------------|---------|
| Connection exhaustion | Rate limit + connection limit | §6 |
| CPU exhaustion (msg1) | Rate limit before crypto | §6 |
| Replay | Counter + sliding window | §5 |
| State confusion | Strict state machine | §7 |
| Spoofed encrypted | Index lookup + AEAD | §3.3 |
| Spoofed msg2 | Index lookup + Noise binding | §3.4 |
| Address spoofing | Crypto authority, not address | §4 |
| Session correlation | Index rotation on rekey | §8.2 |
### 10.2 Unauthenticated Attack Surface
Only msg1 (0x01) can be sent by unauthenticated parties. All other packet types
require either:
- Known session index (encrypted frames)
- Response to our ephemeral key (msg2)
Msg1 processing is protected by:
- Global rate limit
- Connection count limit
- Handshake timeout cleanup
- Optional peer allowlist
### 10.3 Authenticated Peer Misbehavior
An authenticated peer can:
- Send malformed encrypted packets (fail AEAD, no effect)
- Send high-frequency traffic (rate limit at higher layer)
- Claim false tree coordinates (validated by signature)
The authentication layer establishes identity but doesn't grant trust. Higher
protocol layers apply additional policy.
### 10.4 Implementation Notes
1. **Constant-time comparison**: Use constant-time comparison for indices and
counters to prevent timing side channels.
2. **Memory clearing**: Clear session keys and handshake state from memory
after use to limit exposure window.
3. **Entropy**: Use cryptographically secure RNG for index allocation and
ephemeral key generation.
4. **Error messages**: Avoid detailed error responses that could leak state
information. Silent drop is preferred for invalid packets.
---
## 11. References
### Internal Documents
- [fips-design.md](fips-design.md) - Overall protocol design
- [fips-session-protocol.md](fips-session-protocol.md) - Session establishment flow
- [fips-architecture.md](fips-architecture.md) - Software architecture
### External References
- [WireGuard Protocol](https://www.wireguard.com/protocol/) - Index-based
dispatch inspiration
- [Noise Protocol Framework](https://noiseprotocol.org/) - IK pattern
- [RFC 6479](https://tools.ietf.org/html/rfc6479) - IPsec anti-replay window
---
## Appendix A: Message Size Summary
| Packet Type | Size | Overhead |
|-------------|------|----------|
| Noise IK msg1 | 87 bytes | - |
| Noise IK msg2 | 42 bytes | - |
| Encrypted frame | N + 29 bytes | 29 bytes |
| Minimum encrypted | 30 bytes | (1 byte payload) |
For comparison:
- IPv6 header: 40 bytes
- WireGuard data: N + 32 bytes (type 4, idx 4, counter 8, tag 16)
- FIPS: slightly more compact due to 1-byte discriminator vs 4-byte type
---
## Appendix B: Example Packet Traces
### B.1 Outbound Connection
```
Node A (initiator) → Node B (responder)
A generates: sender_idx = 0x12345678
A sends msg1:
[01] [78 56 34 12] [82 bytes noise_msg1]
B receives, processes msg1, generates: sender_idx = 0xABCDEF01
B sends msg2:
[02] [01 EF CD AB] [78 56 34 12] [33 bytes noise_msg2]
A receives msg2, handshake complete.
A's our_index = 0x12345678, their_index = 0xABCDEF01
B's our_index = 0xABCDEF01, their_index = 0x12345678
A sends encrypted:
[00] [01 EF CD AB] [00 00 00 00 00 00 00 00] [ciphertext+tag]
^ B's our_index (A's their_index)
B receives, looks up 0xABCDEF01 → finds session with A
B decrypts, updates A's address if changed
```
### B.2 Roaming Scenario
```
Initial: A connected from 10.0.0.1:4000, established session
A's network changes to 10.0.0.2:5000
A sends encrypted from new address:
src=10.0.0.2:5000
[00] [01 EF CD AB] [01 00 00 00 00 00 00 00] [ciphertext+tag]
B receives:
1. Lookup index 0xABCDEF01 → finds A's session
2. Decrypt succeeds
3. Update A's address: 10.0.0.1:4000 → 10.0.0.2:5000
B's subsequent packets to A now go to 10.0.0.2:5000
```